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Lag time while recording game playing.

edited September 2009 in Announcements
Okay, I have 2 GB RAM, of which around half is available 90% of the time, and over 100 GB of memory left on my computer. I have already taken the following steps to minimize lag, and I've gotten it from half speed to occasional slowdown which normal gameplay does not produce:

* Reduced game window size from fullscreen to 640x480 (and reducing it down any further will make it too difficult to see)
* Reduced framerate to the default settings as far down as 30 fps (this didn't alter speed)

That's all I really knew to try, and I asked someone who had more experience than I with this software. I could use some help to eliminate the remaining lag I have. Recording normal desktop use does NOT produce lag.


  • Hi

    I believe it's a technical issue with the way that CamStudio grabs the video data.

    Even though CamStudio is technically able to record videos playing, that's not what it was designed for.

    It's designed to record relatively "light" tasks, not full-screen, CPU-intensive tasks like gaming.

    You'd be better off using one of these apps:

    FRAPS: http://www.fraps.com ($37)

    GAMECAM: http://www.planetgamecam.com ($29.95 or Xpress Version $19.95)

    TAKSI: http://taksi.sourceforge.net (free - open source)

    WEGAME: http://www.wegame.com (free - closed source)



    Nick :o)
  • Thank you very much, Nick. I am currently limited on funds, so I had to pick one of the free ones you've listed.

    The strange thing is, you mentioned it wasn't designed for full-screen, CPU-intensive tasks. While that was made apparent when I was playing the game at full screen, when I reduced the size down to 640x480 or smaller, only very minor lag was present, though still noticeable. (And as a side note, I have a relatively large monitor, so that might be why it ran faster at that size.) I think it was operating around 85-90% speed, but that's a rough estimate.
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